![]() ![]() Leaving aside all the technical reasons it might be a good idea to rein stats in, I just feel lacking in investment at this point. ![]() ![]() I understand it’s just math, but it’s bizarre when someone is complaining that a person in their raid’s DPS is low and they’re doing 1.4 million DPS. Now, we just had an item squish back in Warlords of Draenor, so it’s fair to ask did we need another one two expansions later? But let’s look at where gear is now: it’s capping out around ilevel 1000 for legendary items and 970 or so Mythic raid gear. It feels like the old days of tabletop RIFTS games. Hitting an Execute for six million damage and then hitting another, because the first one didn’t kill the thing I’m hitting, it’s just too much for me to feel like I’m playing WoW anymore. These are numbers that leave me completely detached from what I’m doing. People in raids are routinely pulling 1.7 million damage per second or better, with bursts of 20 or 30 million DPS happening. The way gear is in the game now, I’m utterly disconnected from it. ![]()
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